Artificial intelligence (video games)
In video games, artificial intelligence is used to generate intelligent behaviors primarily in non-player characters (NPCs), often simulating human-like intelligence. The techniques used typically dra...
Artificial intelligence (video games) - Wikipedia
BBC Future - The cyborg chess players that can’t be beaten
Computers have revolutionised the way chess is played – and the best chess programs are impossible to beat. But could a player that’s part human and part computer be even more powerful?
The Mechanical Chess Player That Unsettled the World
At the dawn of that decade, an inventor by the name of Wolfgang von Kempelen debuted his latest creation in Vienna: A chess-playingautomaton made for Habsburg Archduchess Maria Theresa. Known initiall...
Computer chess
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Video game genres
Video game genres are used to categorize video games based on their gameplay interaction rather than visual or narrative differences. A video game genre is defined by a set of gameplay challenges and ...
Video game genres - Wikipedia
Computer chess
Computer chess is computer architecture encompassing hardware and software capable of playing chess autonomously without human guidance. Computer chess acts as solo entertainment (allowing players to ...
Computer chess - Wikipedia
Computer Go
Computer Go is the field of artificial intelligence (AI) dedicated to creating a computer program that plays Go, a traditional board game.
Go has long been considered a difficult challenge in the ...
Go software
There is an abundance of go software available to support players of the game of Go. This includes software programs that play Go themselves, programs that can be used to view and/or edit game records...
Board game
A board game is a game that involves counters or pieces moved or placed on a pre-marked surface or "board", according to a set of rules. Games can be based on pure strategy, chance (e.g. rolling dice)...
Board game - Wikipedia
Mario Party
Mario Party (Japanese: マリオパーティ, Hepburn: Mario Pāti) is a party video game series featuring Mario franchise characters in which four human- or computer-controlled characters compete in...
Mario Party - Wikipedia
BBC Future - The cyborg chess players that can’t be beaten
Computers have revolutionised the way chess is played – and the best chess programs are impossible to beat. But could a player that’s part human and part computer be even more powerful?
Evaluation function
An evaluation function, also known as a heuristic evaluation function or static evaluation function, is a function used by game-playing programs to estimate the value or goodness of a position in the ...
Chinook (draughts player)
Chinook is a computer program that plays checkers (also known as draughts). It was developed 1989–2007 at the University of Alberta, by a team led by Jonathan Schaeffer and consisting of Rob Lake, Pa...
Smart Game Format
The Smart Game Format (SGF) is a computer file format used for storing records of board games. Games currently supported are Amazons, Ataxx, Backgammon, Byte, Chase, Chess, DVONN, Exxit, Focus, Gess, ...
Halusa
Halusa, or Halusi , is a traditional mancala game which is similar to Turkish mangala. It is played in Iraq.
The game has the same rules as mangala except the following:
Halusa - Wikipedia
IDA*
IDA* is a graph traversal and path search algorithm that can find the shortest path between a designated start node and any member of a set of goal nodes in a weighted graph. It is a variant of iterat...
7th Computer Olympiad
The 7th Computer Olympiad was held in Maastricht, The Netherlands from July 5 till July 11, 2002. There were 68 participants from over 13 countries.The chess event played here was adopted by the ICCA ...
POD-bot
POD-Bot is a bot for Counter-Strike and Half-Life. POD stands for "Ping of Death" Bots, a name derived from the fact that bots using the Half-Life engine always have a minimum ping of five. POD-Bot wa...
Proof-number search
Proof-number search (short: PN search) is a game tree search algorithm invented by Victor Allis, with applications mostly in endgame solvers, but also for sub-goals during games.Using a binary goal (e...
KGS Go Server
The KGS Go Server, known until 2006 as the Kiseido Go Server, is a game server first developed in 1999 and established in 2000 for people to play Go. The system was developed by William M. Shubert an...